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Mightydein

708 Movie Reviews

275 w/ Responses

33 reviews are hidden due to your filters.

You got an interesting concept but I would to see stronger emphasis on character emotion and body language.

You can act out the emotion and body language for various pose ideas.

You did have a few character poses and emotion.

It can be slightly enhanced by using increased exaggeration.

taking it a step farther never hurts.

Stronger poses and display of emotion will liven up a conversation between two characters.

You don't even need to add any more movement into the animation.

I loved the voice that you picked for Kirby.

Kirby has a super cute voice.

Keep making those animatics.

Evy-Devy responds:

Thanks for the feedback. So you're basically saying I need to put more expressive poses. If I did a big number of unnecessary poses, it would make the animation longer and make it harder to work on it but I do see that using too little poses can make the animation feel bland or not as funny. I'll work on trying to make the poses funnier and more unique since that is something I think I've been lacking in my animations/animatics. I'm glad you like Kirby's voice! It IS cute! Thanks once again and I'll continue to work on animatics!

Your movie was a bit amateurish but the overall result really was far more well executed than it needs to be.

a dedicated amateur can sometimes accomplish more than a professional artist.

You'll evolve to professional level faster than other artists because of your hard work.

You've really shown your homework in this submission.

I really love how you used more pencil strokes than average to draw everything.

You'll teach yourself a lot more from extra pencil strokes instead of less.

You are great at posing your characters.

Most budding artists don't make any attempts at treating the characters as 3D objects.

Most new artists don't attempt such complex animation techniques and usually stay inside their comfort zone.

My only advice is to study some human anatomy and keep doing your complex animation techniques.

Your animation will become more steady as you become more comfortable controlling every detail.

You are already on the right track.

I look forward to seeing how your future artwork evolves over time.

You created something Awesome.

Keep going.

-Mightydein

xaalster responds:

Thanks alot man. yeah alot this stuff is from over a year ago but if you want to see some of my newer stuff just check out my youtube channel. all my animations and are on there and easy to find. I am curious though when you say the anatomy is off what part of it is? Asking because ive gotten this critisim before.

youtube:https://www.youtube.com/channel/UCdcP_dOrsGjoX-C5asCUFgQ?view_as=subscriber

This movie is obviously the work of an new talent.

The artists work has improved since posting the first version of the same movie.

Hokuto No Ken 2 and Hokuto No Ken are basically the same.

The second version demonstrates an improved understanding of anatomy and proportion.

The muscles look like muscles in this new version.

The lines show more depth and relate to each-other better.

The backgrounds have been improved upon by a lot.

The pixelated backgrounds was a very cool idea.

This wasn't a great movie but it still demonstrated talent and potential for better work.

I love this movie.

The animation in this short clip is obviously very tripped out.

It has a very visually distinct aesthetic when compared to everything else.

It's always cool to see some personality in any artwork regardless of skill level.

I like seeing a strong distinctive art style.

Your movie is way too damn short.

You don't give me enough time to really appreciate the best aspects of your 15 second short.

You created a very interesting world to explore.

I would like to learn about your characters.

You need more time to tell an interesting story.

a longer movie would have allowed the finer aspects to really sink in.

Sometimes a slower pace will allow breathing room for character development and world building.

I can't wait to see the finished movie.

Keep up, the good work.

You are off to a promising start.

This is a surprisingly cool cartoon.

I love the concept of a Mango Superhero that talks like Batman.

I really enjoyed the Puns and a few of the funny drawings.

I would like to see a lot more visual humor.

The Attacking Peas had some pretty funny facial expressions.

The coloring can some improvement.

Just picture your environments as 3D.

Imagine where the light is coming from.

This will help you with creating functional shadows for those drawings.

Sometimes shadows can become distracting if used the wrong way.

Think of ways to direct my eyes towards important areas.

You did some really good contrasting colors to attract the eye towards characters.

The Character is way more important than background.

The drawing outline is the usual standard black outline.

Try experimenting with different color combinations to set mood.

You can draw the character outline in a variety of colors.

Experiment with line thickness to make each character pop more.

This new series has a lot of potential for visual appeal.

You can experiment with new drawing styles, techniques and animation styles.

I look forward to the new episodes.

May the new episodes be more successful.

Keep up the good work.

-Mightydein

I just finished watching episode two and it has proven to be more polished than the first episode.

I really love how the dinosaurs now move more three dimensionally.

The one effect of the simulated Television look on one of the spaceship monitors was pretty slick.

I personally found the entire movie to be way too short.

It did everything right to really grab my attention but needed a longer runtime to allow breathing room for the characters to tell a complete story.

even just a scene in a story tells a story of it's own.

The first episode while weak in production values did have a long story that did allow for Humor, Action, Character building and suspense.

If you combined the best elements from episode 1 and episode 2.

You would have the most successful episode of Mr.Rex so far.

This is a very charming series so far but something this ambitious ins scope can't be rushed.

use slide shows with paintings and narration if you need stuff to expand upon the story if you need to eliminate some workload.

I seen Gundam wing get away with using a short slideshow while a narrator talks to advance the story.

The visual elements of the show is very important too.

Do whatever you can to bring more visual variety to the Mr.Rex episodes.

If you are bored with one animation technique while working on this.

Try another animation technique.

It really doesn't matter what style you use.

If the animation suits emotion than it is perfect.

Once you have told a bit of a complete story even if part of the bigger story.

You can treat episodes of a serial as an individual scene.

Place a strong importance on suspense because this will land your show more repeated customers.

The future episodes have the potential to become better and better.

You just gotta place equal importance on animation, visuals, writing, character and everything that packages this great series as a whole.

I personally preferred episode 1 but love the visual evolution of episode 2.

both episodes have their good qualities but you can borrow from both to make an amazing episode 3.

Most shows don't really hit their stride until the later episodes evolve.

I look forward to the new episodes

The stick figures have some very awesome vehicles and weaponry.

It was a cool fight scene but the poses were a bit stiff.

loosen your stick figure poses by drawing the direction of each pose before constructing your stick figures.

Apply a line of action to your stick figures to make the violence more visually dynamic.

You can even treat your stick figures like 3D objects.

Just doing these things to your stick figure movies will push the stick figure movie to it's limits.

It's cool movie but you can take it a step farther.

You got some potential so far.

You did a great job on drawing the weaponry but the perspective looks a bit strange.

The way the soldiers are standing and moving is not really appropriate for the background used.

It's an overhead shot combined with ground level soldiers.

The angle you selected would mostly show the top of the soldiers head.

This is going to be a difficult angle to work with.

When drawing a new angle.

be sure to draw a bit more slowly since attempting difficult angles can sometimes make focusing on the lines a bit harder.

you've attempted a pretty advanced drawing skill.

Perspective is not easy but you'll master it with a bit of practice.

Keep trying and stay motivated.

as for my other criticism.

Just make the movie a bit longer since good characters, a story and plenty of action will make for an entertaining stick figure movie.

better luck next time.

Thestickanimator responds:

Ok, thanks for the tips

This is actually a pretty cool intro but the animation moved a bit too fast for me to really fully comprehend everything seen.

It obviously has a very high frame rate.

The animation moved a bit too fast for me to really soak everything in.

I really wish programs like flash had capabilities for easy frame rate modulation.

I often wanted to change the frame rates within the same cartoon simply because certain actions require changing speeds.

The Cape moving fast in the wind effect was perfect.

My main criticism about your intro is about finding a way to slow down certain actions to make it more visible to the viewer.

The first shot of the spaceship coming out the worm hole.

The spaceship moves close enough to the character that you see the first character.

Than the camera zip pans to a scientist looking dinosaur.

and than three dinosaurs bop up and down to simulate walking to create another pan.

all of those actions is a lot to process in only nine seconds.

That scene could be timed a bit more slowly to make it read better on the screen.

I had to rewatch that part a few times just to catch everything in those 9 seconds.

This shot can be slowed down to really let the viewer soak it all in.

The shot of the three dinosaurs looking at moving planets was a cool shot.

I like a lot of the 3D shots in your intro.

You are starting to treat your characters as 3D objects.

You'll move those characters more loosely as you get better at constructing your character drawings and improve control over your details.

I once animated stick figures for years and eventually learned how to move them more three dimensionally.

You learn better control over details as you get better.

Good drawing is not just about applying lots of details but having total control over those details.

Your already starting to make attempts at moving those dinosaurs three dimensionally.

I predict the dinosaurs will be animated a bit looser and more lively over time.

For future intros of your series.

slow down the animation and let the viewer soak everything.

Other than that one negative criticism about the animation speed in your intro.

It's still really cool and shows a lot of obvious hard work.

This was a decent movie.

DynoStorm responds:

Cheers. There's only so much I can do about speed if I still want it to match the track but I'll think of somethin'

I was wondering about your evolution as an animator since 2015.

I haven't seen your work in years and your most recent work was created 2 years ago.

Do you have any plans on returning to animation?

I love the concept of a madness movie about a crazed looney drawing faces on all the madness characters.

This movie was actually pretty funny.

Please come back to animation this year.

-Mightydein

LightningBolt13 responds:

sorry for such a late response.. i actually have been animating, but just on youtube! i figured that a lot of the stuff i had posted there wouldn't necessarily fit here, so i just stopped posting! i was actually starting to plan on making some stuff this year that would fit well on this site, so hopefully i can get some stuff here within this year.

I created cartoons for newgrounds since 2003 and collaborated with artists such as livecorpse, Billy Monks and others.
I'm also known as PowerRangerYELLOW on my alt account.
I hope to make more cartoons soon.

Age 40

Internet animator

Canada

Joined on 1/8/02

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