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Mightydein

708 Movie Reviews

275 w/ Responses

33 reviews are hidden due to your filters.

This fanime still needs more polishing in terms of the graphics department.

Try to understand your characters and drawn objects as an individual three-dimensional entity.

Carefully observe your subjects before drawing.

You may need more reference material beside anime for your drawings.

Borrow off of multiple sources including real life observation.

You also gotta pay close attention to creating effective character poses.

Your characters will not only express emotions in the face but body language speaks volumes too.

Do whatever is needed to work out the poses in each drawing.

Act out the poses, have friends act out the poses and use toys of your characters if possible.

You could create clay toys based on your drawings.

You could even have a friend help you with brand new character designs.

I personally think character designs that deviant away from anime would work for this cartoon.

Try applying more of your own twist onto the anime art style.

Be sure to create a kick ass new animation and enjoy the process of creating new submissions.

I hope this review guides you towards a more successful direction.

Best luck on your journey to success.

-Mightydein

FotAnimaciones responds:

thanks very complete

I will overlook the untranslated dialogue and focus on the visual aspects for this review.

Subtitles or an english dub is a pretty straight forward fix for this submission.

This movie demonstrates a lot of enthusiasm and plenty of obvious effort went into the submission.

I like how you used multiple camera angles and tried to created a semi three-dimensional look.

The characters designs came out as flat.

This looks very bad but improvement is possible for future animations.

Try creating clay versions of your own characters and act out the poses.

You gotta understand each character as an individual three-dimensional entity.

have friends act out the poses and redraw if needed.

I love how the houses in the backgrounds moved in three-dimensional way.

It looked really cool.

Nice attempt but this movie still needs a bit more polishing and refinement.

Make another movie.

I'm really digging your level of enthusiasm for your craft.

Stick with creating animation.

You are off to a great start.

- Mightydein

I like your idea of creating an adventure serial as part of your series.

The recap of events from pervious episodes could be done with a speaking narrator instead of a text crawl.

You could also create a more visually dynamic text crawl by borrowing from flash gordon or star wars.

I would much rather you opt for a narrator recaping the events of the pervious episodes.

You can than create an accompanying slideshow with your narration.

The character voices can use a bit of improvement.

All the voices are done by one guy and it shows.

I would recommend enlistment of additional voice actors.

ask friends over facebook, redidit, aim, msn, skype, ect

You could even hold auditions for each appropriate voice of your other characters.

I've once held auditions for voice actors in the ngbbs.

Go to the newgrounds fourm and announce auditions for voice actors for this series.

The actual movie can be a bit more visually dynamic.

You used limited camera angles.

I want to see close ups on character faces.

It is important to use multiple camera angles.

The movie can also be a lot longer.

You need to have a bit of extra time directed towards learning about each characters personality.

The end credits can be significantly shortened by a lot.

I love your effects for moving clouds.

I often watch clouds move in real life.

I seen a lot of cartoons not even bother to move clouds.

I like how the clouds acted as a separate entity from the ground.

The scrolling ground and clouds moved at separate speeds.

The overall submission had an interesting concept.

It just needed more time focused on the overall story.

Make these changes for the next episode and it'll be a lot more successful.

I hope my review moves you into a more successful direction.

- Mightydein

DirtyBikeDogz responds:

certainly! I will post on forums. see how many will submit. and yes, let me make a list of all those ideas.

LOL, in the 3rd one, i will implement most of them. but now, i think i need all of them!

The actual build up towards the gag dragged for a very long time.

I like the concept of an extremely fit character eating junkfood as a movie premise.

I wouldn't normally expect to see Ryu eat chocolate.

You could simply show ryu quickly eating a chocolate bar.

You could also build upon your concept and create an entire narrative around Ryu eating chocolate.

Ryu's hand could use a bit of improvement.

Observe your own hands and than draw.

You could also animate Ryu eating chocolate in so many humorous ways.

This was a very funny movie with a humorous concept.

The build up could have been much more short.

You could have gotten away with creating a stupid two second animation.

Make a sequel to Ryu eats chocolate and expand upon it.

You still have lots of potential to milk more comedy out of Ryu eating chocolate.

- Mightydein

The camera remained in a stationary placement during the cartoon's entire run.

The shadows and lighting can use a bit of improvement.

The computer is one source of light.

The bright colors indicate tbat the lights are on.

A light bulb would indicate an additional source of light.

Your environment seems to have two sources of light.

You can either put extra work into the lighting or simply turn the lights off.

A darkened room with a computer screen glow would look cool.

using both light sources would also look cool too.

Shadows also have shadows within shadows.

pay close attention to how light reacts to different things.

Lighting can easily enhance simple drawings by a lot.

I love the ceiling fan animation.

You should recycle that effect for other movies as a possible time saving trick.

The overall short was an entertaining watch.

I hope this review helps with future improvements.

- Mightydein

A very accurate parody of spongbob square pants.

You made special note of the tropes and clichès within a lot of spongebob episodes.

I love how to effectively mocked the show's flaws.

The drawings could be a bit more polished but it is a humorous parody overall.

Learn how to effectively draw the sponge bob characters as three-dimensional beings.

Get you hands on some spongebob toys.

Create your own clay versions of the characters.

The toys will help you with having better reference material to work with.

Have friends act out the poses.

You can even act out the poses yourself.

Do whatever is needed to work out the poses.

The backgrounds could use more polish too.

You could carefully observe a combination of actual undersea photos and spongebob backgrounds.

The colorful sky flower symbols are accurate to sponge bob.

I like the gag about a certain wrestler acting a background rock.

That was a funny gag and the use of that live action photo works effectively.

Not a bad parody but the graphics can use a lot more polishing and refinement.

This was a very entertaining submission.

- Mightydein

cute and stylish little cartoon.

I like the character design use for the animal with your cartoon.

It is a very cute animal; However, your dog looks more like a baby lamb to me.

I wasn't expecting the sheep like creature to bark like a dog.

The sheep like dog had a very expressive face.

I like the animals poses better when he was on all fours.

The sound effects were great.

The drawings could be improved by a little bit.

Carefully observe actual humans and animals for pose ideas.

Learn to understand how the joints all fit together in the body.

Once you understand how to draw your forms better after a bit more experience.

Try to also retain the interesting poses in your animations.

Play around with your lights and shadows to create a more polished looking cartoon.

I love your usage of multiple camera angles.

The characters had very expressive faces.

This was a very interesting short cartoon that you created.

- Mightydein

This tribute looks a lot like the actual naruto television series.

I can tell that you have paid lots of attention towards your reference material.

The next step is putting your own twist onto your naruto drawings.

A more distinct drawing style used for the naruto intro would be more visually appealing.

I honestly don't care if fan made animations look like the original.

I would much rather the fan made cartoon depart away from the original art style.

It only matters that the characters are recognizable as themselves.

-Mightydein

I seen a lot of dialogue animation that has only bother with animating the mouth and nothing else.

Your female character actually expressed emotion in her dialogue animations.

The subdued poses worked effectively for the character's body language.

I love the expressive body language and facial expressions used for your character.

This is an excellent lip sync test overall.

I would rate this low as an actual movie; However, it is an extremely well made test animation.

Use these same animation techniques for all of your dialogue animation in your new movies.

- Mightydein

Kardren responds:

I Am Glad for the great feedback. thank you

-Kardren

The fighting poses in your animation can be a bit more exaggerated.

Creating more customized sprites will help with blending the sprite poses together.

The two sprites are from unrelated video games and their fighting poses don't blend together.

Modify your sprites to work together with your fighting animations.

Not only are individual poses important.

But the character poses also interact with the characters and environment.

Learning how to create effective poses will take a lot of practice.

I usually draw my poses multiple times until it looks right.

I'll act my poses.

I'll get my little brother to act out poses and take pictures for reference.

It takes a lot of observation to create interesting animation poses.

The last screen shot had an interesting look for the replay button.

I like the camera angle.

The poses might look a bit better if you acted them first.

Try drawing the pose once and multiple times.

If still doesn't look right.

The next step is acting the poses out at the intended camera angle.

Take pictures of the poses or video.

Grab screen shots of a real life poses and than draw.

Add a bit more exaggeration to certain poses if necessary.

Just do whatever is needed to work out your poses.

Posing is important for any animation including; Stick figures, sprite movies, CGI, Hand drawn, Anime,Cartoons, ect

Your sprites had great poses but combining unrelated sprite sheets have downgraded the poses.

The poses have to interact with each-other.

This would require an increased level of customized design for your sprites.

You would need to manipulate some of these sprites pixel by pixel.

Many of the best sprite animators add their own customized animation poses.

I don't see why you can not join their ranks.

I hope my advice helps.

- Mightydein

BigroomBlitz responds:

Ok I'll keep in mind most of those tips, thank you for the feedback!

I created cartoons for newgrounds since 2003 and collaborated with artists such as livecorpse, Billy Monks and others.
I'm also known as PowerRangerYELLOW on my alt account.
I hope to make more cartoons soon.

Age 40

Internet animator

Canada

Joined on 1/8/02

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