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Mightydein

709 Movie Reviews

276 w/ Responses

33 reviews are hidden due to your filters.

The first section of your cartoon had a very polished looked.

A lot of careful attention was placed into the drawings, coloring and animation.

I like how you used a mixture of different shades of the same color in a lot of places.

The second part of the movie was not nearly as polished; However, it worked effectively for some comedic contrast in comparison to the first half.

You shown signs of being tired of creating the same movie and opted to have fun with the second half.

I found this movie to be very entertaining.

- Mightydein

This looks pretty cool so far.

I like some of the drawn animation used for the movie and how to manipulated already existing video game sprites to do a bunch of poses.

The trailer was very fast moving and didn't allow enough time to soak everything in.

I like the effect of moving background clouds in one shot.

I seen a lot of cartoons not even bother to use the motion tween feature to move clouds.

It's a very simple effect to do and it looks cool.

Other shots had a semi 3D look and was used to enhance panning shots.

You have created a decent looking trailer.

I'm personally not a fan of these sonic fan movies.

If you can also create original characters and use the same kinda effects too.

Creating original sprites would be awesome as well.

Best of luck to your new movie.

- Mightydein

JohnTheHedgechidna responds:

Once I get everything finished up with this I do intend to move on to more original works! I have plenty of ideas but right now I don't have the time nor the resources. And I certainly don't want to leave this incomplete because that's one thing that irritates me! People starting something then never finishing it.

I just didn't see a whole lot of motion with the animation itself.

The characters mostly stood in stationary poses.

I would like to see your characters display more motion in their animations.

Take the time to draw the same picture again and again.

Each drawing has slight changes and the collected pictures will result in the illusion of movement.

Animation is very difficult to create and sometimes shortcuts are needed.

I noticed you used some very extreme animation short cuts.

You would draw the character once and only animate a few key moving parts.

Only the mouths of the characters moved.

Your characters are very clearly standing outside.

Key items such as the clothes on your characters would move in the wind.

Hair would also move in the wind too.

Those small details can easily be over looked; However, including these kinda details will create a more polished cartoon.

You can make these items move in the wind using motion tweens, shape tweens or frame by frame.

Just think of creative ways to use the tools available in flash.

The character animations can be a lot more lively to farther display character emotions.

Play around with your character faces more often.

The faces can sometimes even be manipulated in synchronization with the recorded dialogue.

Eyes can change shape very easily in a cartoon.

The eyes are generally a window to the character's souls.

Expressive faces and lively poses will turn these simple drawings into living beings.

You can always cut the work load a little bit by only animating moving parts.

I found your drawings to be very humorous but didn't really like those poses.

Take the time into working out the poses.

Creating good dynamic poses will liven up the animation a lot.

Don't worry about creating smooth animation.

You should be more focused on creating dynamic poses for your drawings.

I'm currently teaching myself how to get better with animation poses.

I'm terrible with animation poses but working towards change.

You appear to be a novice animator.

Start working on creating dynamic poses now.

Good animation can more easily be created with well executed poses.

Create another movie while keeping my advice in mind.

The resulting movie may received better reviews.

Better luck time.

Jackitna responds:

Thans for the great advice and everything but... I'm using ms paint and adobe premiere... Not Flash

I watched this movie with the sound off and the lip syncing effect looked excellent.

I couldn't actually read the lips of your character.

You technically can't really read a characters lips without some kinda of audio assistance.

Try animating a character yelling out an obscenity and carefully observe your own lip movements.

If the obscenity is readable without the assistance with sound than you have create perfect lipsyncing.

It can often be a lot of work to synchronize mouth movements with dialogue.

Don't worry about the lip movements being perfect.

Just worry about the combined effect of audio and visual working together.

Most lipsyncing animation will not look right without sound.

I wrote this review based on merely observing the animation on mute.

I'll check out the movie again with sound.

Sound adds a surprising extra layer to any animation.

-Mightydein

I like that you attempted to animate complex character designs in multiple angles.

Spider-man and BlackCat are generally difficult to draw.

These characters are especially difficult to animate in dynamic poses.

I've been practicing with creating stronger poses for my own cartoons and it is a lot of work.

You sometimes need to animate certain things more than once to fix your poses.

Effective animation poses take more work than most people care to realize.

Planning out the animation poses can often be an extremely frustrating experience.

You create a heavier workload for yourself by attempting multiple camera angles.

It's really cool that you treated the animation like a three dimensional entity.

Try to include at least one three dimensional camera spin in future movies.

It's very visually impressive and can sometimes be accomplished with animation short-cuts.

Kospas once used a mixture of shape tweens and motion tweens to simulate a three dimensional person spinning 3D style.

That same effect can also be accomplished using frame by frame too.

The background itself could simple be hand painted speedlines tweened on a loop.

Try to use different animation shortcuts whenever appropriate to reduce your work load.

I love how you used a combo of multiple dynamic poses, frame by frame and different camera angles.

A lot of effort obviously went into the creation of this movie.

Keep working out the poses in your future cartoons because it's worth the effort.

You might have to draw poses and redraw them again.

You keep repeating the process of draw and redraw until the poses look perfect.

It's a pain in the ass but the finished product is worth the effort.

Just make sure that you are enjoying the process of working out the poses.

A lack of enjoying the process of creating animation will adversely effect the overall quality.

A little enthusiasm goes a long way with creating brand new animations.

If you no longer feel the energy needed to work on new art than it would be advisable to stop.

You can always return to the same project with a renewed sense of energy.

Try different things with your flash to keep yourself from becoming bored.

Having a fantasy about the potential popularity of your flash movie will activate a lot of excitement in yourself.

You have a lot of competition and making your best possible work requires enthusiasm, excitement and a lot of other emotions.

The desire to create comes naturally and a certain thick skin is needed.

You will always get those nasty critics.

If creating new movies out of pure spite towards critics will bring about more enthusiasm than do it.

This movie shows a lot of obvious effort into the animation poses, camera angles and backgrounds.

The next time you make another super polished flash movie.

You are dealing with an ungrateful audience and stressing about them is not worth it.

You don't want to get yourself all worked up while creating new flashes.

I hope the advice contained inside this review will help you with reducing stress levels.

Best of luck with your next movies and hopefully you can create them under more relaxed circumstances.

I hope my advice has helped.

-Mightydein

Psyder92 responds:

Thanks a lot for all these advices ! That's so true thanks again !

Skype is this novel program where people can speak to one another using their own voices.

Most people on skype will not actually talk to you and will instead type messages.

It's kinda pointless in my own personal opinion since other chat programs work for text.

I really respect that you pump out these movies at a lightening pace.

You seem to be slowly making a new for yourself.

I can easily recognize your drawing style instantly.

Your drawing style acts as your calling card.

I like how you are now playing around with the characters eyes to create facial expressions.

You have a recognizable drawing style but refinement is still needed.

Take the time to observe the objects you are drawing.

You might have to observe the same object more than once.

I'm teaching myself how to draw cars by observing.

I still struggle with drawing cars.

You get better and better with each new attempt.

Don't get discouraged by an ungrateful audience and continue creating new flash movies.

You will gradually be making better and better movies with each new attempt.

Take as much time that you can stand with each new drawing.

Something that would take you a week to create as an inexperienced animator will take less time with more experience.

It's significantly more difficult to create new animations as an inexperienced internet cartoonist.

Gain that experience and creating the same movie will be a whole lot easier.

Creating each new flash movie is a stepping stone for improvement.

If you haven't already developed a thick skin.

Start working on developing a thick skin against extremely harsh critics because they'll never go away.

Here is how you get revenge against your critics.

Produce new flash movies out of pure spite.

This will annoy your critics and allow you to practice.

Creating new movies will allow you to obtain new skills over time.

Becoming a more successful is the most effective revenge against your critics.

You have my support and look forward to seeing improved works.

Keep drawing.

-Mightydein

WockemSockem responds:

Thank u

The music used for this submission was a 8bit version of what is love.

The music was appropriate for the computer theme of your animated loop.

The disks protective part sliding to simulate a head bop was a silly visual gag.

The song, ''What is love'' is often associated with night at the roxberry.

The head bop to that song is a running gag.

The light moving at the car window was a neat effect.

I like the different shades of grey used.

The buildings can look more impressive by using an increased variety of building shapes.

Most your buildings were simply grey squares with windows.

A city is actually very difficult to draw.

The loop would work way better as a visual gag inside a more ambitious submission.

I personally hated this loop to be perfectly honest.

I might like your other movies better.

lolnein responds:

Thank you for your detailed feedback! Yes, I really just wanted to get the point across and didn't focuse on the animation too much. Maybe I am too impatient sometimes. I will try to improve!

I thought this movie was kinda neat; However, The anime style doesn't work for this animation in my own personal opinion.

I love you decided to use celshading for the graphics.

Celshading generally looks very pleasing to the eye.

I'm reminded of certain video games that attempt to create a simulation of drawn graphics.

Cel-shading is awesome.

I would have liked to see the three-dimensional models created in a more distinct style.

It's fine to have a bit of an anime influence but it is important to add your own personal twist.

The three-dimensional models can potentially be your calling card.

Your art style is an important key element for becoming recognized for past works.

These three-dimensional models could place an entirely new twist onto the anime aesthetic.

Work on placing a new twist style onto a common art style often associated with anime.

My criticism of the art style used on your three-dimensional models is just a nit pick based on my own personal preferences.

The movie lacked narrative structure and merely focused on a random fight scene.

No clear motive was given for the battle scene itself.

What is the established conflict before the fight?

A conflict is usually established before a fight scene and than finally the events progressively lose control.

Suspense is very important for a fight scene.

I'm honestly unfamiliar with your characters.

Who are the protagonists and antagonists?

Which of your girls are good?

Which of your girls are bad?

The music used for this submission sounds exactly like dramatic classic music.

The music was a good decision.

The sound effects were lifted from Dragonballz and other sources.

The bone cracking sound effect used was great; However, the actress didn't scream in pain.

Much of the vocal sounds for fighting were battle cries, grunts and other battle sounds.

None of the characters really spoken in any actual words.

The backgrounds looked like something out of an old play station game.

I love the cel shading look of your characters.

This was an interesting little fight scene.

Make another episode that more clearly explains details about the characters and story.

Establish your good girls and bad girls.

Add a twist on the anime style for your three-dimensional models.

Make these improvements and episode 2 will be even better.

I hope this review helps with possible improvement.

- Mightydein

Flipnotes is great tool for creating animation while bein away from the computer.

I've sometimes created animation using flipnotes while lacking opportunity to use the computer.

I love the poses in the drawings.

Good Poses are very important for making the animation look better.

The character in your movie has a very distinct voice.

Distinct voices are important for cartoons.

If a cartoon has a voice distinct to themselves than the character becomes a living entity.

The voice acting was good because the actor speaks with feeling.

I love how you played around with the eye shapes.

Playing around with the character's facial features effects the acting of your character.

Not only does the voice doing acting.

The animated character does some acting as well.

If you draw an expressive face than the character has qualified as an actor.

You created an actor from your own hands.

Some cartoon characters are better actors than others.

Some animators don't always draw very expressive characters.

An expressive face on an internet cartoon is often taken for granted.

It is often missed whenever a character appears to have no emotions at all.

I love the close up on the piece of paper.

You used an increasing level of detail in the drawings for close ups.

This cartoon was a very silly short movie.

- Mightydein

skuff196 responds:

Thank you so much for this thoughtful critique it warmed my heart! =>

The great thing about animation is how impossible things happen.

This animated movie exists purely to show the impossible without regards for making sense.

This movie lacked narrative structure of anykind.

A horse explodes and the severed horse head begins to fly.

This movie was animation for it's own sake.

I find the movie entertaining simply for it's blend of music and imagery.

The goofy music used for this movie fits the tone.

I enjoyed watching this movie.

-Mightydein

I created cartoons for newgrounds since 2003 and collaborated with artists such as livecorpse, Billy Monks and others.
I'm also known as PowerRangerYELLOW on my alt account.
I hope to make more cartoons soon.

Age 40

Internet animator

Canada

Joined on 1/8/02

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