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Mightydein

708 Movie Reviews

275 w/ Responses

33 reviews are hidden due to your filters.

Your stick figure movies could improve with a few small adjustments.

Focus on making these adjustments for future episodes and each new instalment will become increasingly successful overtime.

The stick figures have some very stiff poses.

You can loosen the stick figure poses by using a line of action.

You draw a line pointing towards the direction of your poses.

Draw your stick figure over your line of action.

You could even draw the line of action on a layer under your planned stick figures.

A line of action is an invisible line often use to make poses of cartoon characters more Dynamic.

The best stick figure movies often apply a line of action to their character poses.

exaggeration and Dynamic poses will really help sale the fighting better.

Your backgrounds should use a more contrasting colour for the outlines.

Your stickmen are black but so are the outlines of the entire background.

Use different colours for outlines and your stick figures will stand-out a bit more.

Throw away your ideas on how a cartoon is supposed to look.

You can use different colour outlines for characters, trees, grass and sky.

Go outside and take some time to observe anything that looks like the settings you want for backgrounds.

draw these settings to the best of your abilities even if in stick figure style.

Your real life observation will greatly enhance your work even as a stick figure movie.

You could use all sorts of colours based on reality to enhance colour selection.

The most important thing about colouring is that attention goes towards your characters.

The moving clouds in a few of the backgrounds was a nice touch.

I like the moving grass blades in the wind but it was sometimes distracting in places.

Limit moving clouds and grass blowing in the wind to slower parts.

The one shot of the stick figure standing perfectly still while grass blowing in the wind has a dramatic look to it.

simply some of your backgrounds a bit more to bring more attention towards your stick figures.

A mixture of light and dark colour will help make the characters standout.

It could be dark colours on background and lighter colours on characters.

It could be light colours on background and darker colours on characters.

Contrasting colors whenever appropriate will make a significant improvement on creating a more polishing looking cartoon.

Trust your own sense of taste with colour while trying to make your characters contrast against background.

If an object is far away use thinner outlines and less detail.

Keep a lot of your drawings simple until you become better at having control over those details.

I predict that your new work will be a lot better.

I hope my advice helps you become more successful.

I will come back and watch your new stuff.

Better luck in the future.

Keep drawing and stay motivated.

DiaugelAnimations responds:

Thank you so much for that wonderful feedback <3 ill take into consideration all the points you make, again thanks.

It takes a lot of control to animate wrinkles with any degree of steadiness.

The wrinkles take away most of the cuteness of invader zim characters.

I honestly hate the added wrinkles but your control over all the different textures and details in animation demonstrates a certain level of skill.

This is a very well made submission by technical standards.

Good work.

-Mightydein

I really love how the dinosaur shapes are formed together using a harmonious series of simple shapes.

The series of shapes used combine together to create dimensional objects.

I really love how freely the dinosaurs move in all angles.

The dinosaurs could use a bit more exaggeration to liven up action poses.

Draw the invisible line of action before creating the skeleton of each pose.

Keep studying those animation principles.

Your kicking ass so far.

-Mightydein

animatrocities responds:

Thanks so much!

The drawings looked great but the animation can be improved upon by more movement and loosening up certain poses.

Your drawings have a lot of detail and utilizing limited animation was a good idea.

The overall movie looks exactly like a professional anime.

Excellent work.

-Mightydein

One of the better stick figure fights posted to this site.

The way your stick figures are designed bodywise shows a clear understanding of human anatomy.

The sticks have bodies with obvious joints connecting together.

You could move onto creating human forms and simply use stickmen as the skeleton.

The actual movie itself is a simple fight scene.

You could move beyond a fight scene.

why are the stick men fighting?

What is the reason for their conflict?

You can also reveal character traits during a fight.

A fight scene can function as a mini story within an bigger story.

You got the potential to do so many cool things in the future.

Keep up the good work.

Metapixelatron responds:

Wow. Thank you for the motivation, Mightydein. I actually have the base 3d model for "human looking characters" (body shape similar to that of dragon ball characters). There will be a bigger story and the animation will look much smoother. The stickmen are just one of the many types of character in the universe that I have in my vision. I am working on the world for the main story (a bunch of floating continents in space, the remains of a shattered planet, in the middle of a nebulae). I am also trying to re-work my sound library. Some of my sound effects are low quality and old. Anyway, see you around.

You did a great job with drawing the human form.

The human's transformation into a crow was a neat effect.

The music reminds me of old video games.

You got a lot of potential so far.

I look forward to seeing more of your work.

This movie is showing a lot of promise so far.

I really love the look of the drawings used in your slide show styled presentation.

I would be interested in learning more about the world created in your movie.

This is the most imaginative movie posted here in a long time.

I look forward to seeing more of your work.

-Mightydein

I didn't really like this movie because the second half felt so forced.

I assume you became bored working on the same cartoon for too long.

Have you tried drawing Fay characters in brand new ways?

Try doing different colored outlines more often.

Try using more subtle colors in your backgrounds to contrast against your characters.

Your characters should be more colorful than the backgrounds.

Stage objects in your backgrounds to attract attention to your characters.

Do whatever is necessary to keep yourself entertained while working on these movies.

Don't allow yourself to stagnate as an artist or you'll become bored.

Keep making those new movies because they will be awesome as always.

-Mightydein

willcamick responds:

Thanks for the advice ^_^ Yah I did get bored with it. The next one might be better but note I might not post my stuff to NG any more but we will see.

The overall movie was less than mediocre because you made the mistake of prioritizing story ahead of character.

I wanted to learn more about the two characters at the start of your movie.

One of the only characters with an actual personality committed suicide.

The movie's story than deviated into a series of gags about kids killing themselves while playing Pokemon Go.

How does the suicide effect the other characters in your movie?

A character killing himself can easily move the story forward?

What was the motivation of your one character's suicide?

You can easily add a lot more material by focusing on what makes your characters tick.

A character with personality will make creating a new story come more naturally.

I have no other criticism of this overall movie.

It was a bit amusing but could have been a lot better.

-Mightydein

BananaMilk0v0 responds:

I've been on Newgrounds for less than 48 hours and I already hate the community.

You draw some very expressive female characters.

The girl character displays more emotion than your older submission about killing flies.

I really love the subtle bits of emotional indecision between each new emotion.

Those subtle bits of emotional indecision really makes your characters feel more human.

Good work.

-Mightydein

KimiOmega responds:

Thank you very much, I try to make them feel as alive as possible, sometimes I succeed, sometimes I fail... But now I know what to do and what I should focus on more. :]

I created cartoons for newgrounds since 2003 and collaborated with artists such as livecorpse, Billy Monks and others.
I'm also known as PowerRangerYELLOW on my alt account.
I hope to make more cartoons soon.

Age 40

Internet animator

Canada

Joined on 1/8/02

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